Quite a few mods require one or more other mod(s) to run properly or at all, these "other mods" are called dependencies. In fact, already posted a detailed explanation about this topic, so if you are still in doubt how it works, you may want to read it as well
If you need a different mod version, open the "Changelog" and Spacedock will present every previous released mod version to you, together with the game version it was build for: On Spacedock, you can download the latest mod version via the "Download" button and the compatible game version is listed in the information panel. Most release threads contain a download link to Spacedock, CurseForge and/or GitHub)
This foru m / github (searching the forum can be difficult but the mod threads contain the most informations about the mod.CurseForge (also a short preview/description and a search function).
If you got KSP on Steam, it is recommend to move the game directory out of the Steam directory to prevent auto-updates! It is not possible to deactivate updates on Steam but a new game version may break a mod and/or your (modded) savegame, so you definitly don't want to update the game before you know if all your mods will still work fine or got updated. Less control over the installation processĪ few more things in general and about this tutorial Dependencies are handeld by CKAN automatically.You have to take care of dependencies as well Updating mods one by one can be quite annoying Full control over the installation process.Both methods got their advantages and disadvantages. In general, there are two methods to install mods: manually and via CKAN. Let's not waste any time and start directly
I know there are already quite a few tutorials about this topic but I want to write my own anyway